Lower Hardware Requirements


A bunch of promised updates in this release including (but not limited to) lowering the hardware requirements for running the simulator.

Included in this update:

  • Limited rendering scalability options
  • Streaming textures
  • Stable physics down to 10 FPS
  • Changed wind control key bindings to I-J-K-L
  • Enabled development flight stick controls
  • Softer steering assist

Streaming textures and rendering scalability options should enable running the simulator on a lot more hardware that's out there compared to the previous releases. But if that does not bring the frame-rate up to gaming levels of 60 or so frames per second, the sub-stepping on physics thread will keep the simulation stable without slowing down the simulated time even at frame-rates as low as 10 FPS.

Other smaller updates include development preview of flight stick controls (currently works only on Windows in third-person view), wind controls moved from numerical keyboard to I-J-K-L, and small tweaks to mouse control steering assist.

The support from the hang-gliding community has so far been phenomenal for which I am sincerely grateful. Thank you all so much!

Files

WeightSHIFT_CTRL_Linux.zip 772 MB
Sep 30, 2020
WeightSHIFT_CTRL_Win64.zip 727 MB
Sep 30, 2020

Get WeightSHIFT+CTRL

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