First Real Live Playtest
Well there it is, it finally happened! Two clients and a server, broadcasting live on Twitch as an overlay, with chat commands and avatars working as expected… perfection.
All of the big show-stopping issues from yesterday are fixed in this one so hopefully streams can be a regular thing now. At least once or twice a week for start. Then we could start setting up some challenges. :)
I’d like to finish working on rope features now. At least winding, unwinding, slacking and stability issues. And then add menu and more recipes for spawning, not to mention glider interaction, flying, vehicles, client-side physics, etc… It’s all coming in the future, but for sure not all at once.
Like, share, follow and subscribe! And all that stuff that helps… and I hope to see you around!
Cheers!
Files
Get Konvektio Stream Game
Konvektio Stream Game
Playground for testing new gameplay features LIVE on Twitch stream
Status | In development |
Author | Aileron |
Genre | Simulation |
Tags | 3D, Co-op, Flight, Flying, gamepad, hang-gliding, Indie, Multiplayer, Unreal Engine |
Languages | English |
More posts
- Mini-game Update #29Oct 14, 2023
- Mini-game Update #24Sep 21, 2023
- Trike Vehicle ProgressJul 30, 2023
- The KiteJul 26, 2023
- Playing with RopesJul 15, 2023
- Printing Plastic Bags (in Game :)Jul 12, 2023
- Basic Interaction in MultiplayerJul 11, 2023
- Find the Secret Key BindingJul 06, 2023
- Moving to ButlerJul 04, 2023
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